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Mobile Application Market, Mobile Field Heating Programmer

Mobile Application Market

The development of mobile phones has been higher, if the first mobile phone brands dirajai by about Motorola, Sony erricsin device, Samsung, and Motorola, is now practically only three who rule the mobile world in which all three were struggling in the smartphone field, namely: RIM, Apple, and Google.

Smartphones are no longer foreign goods now, the trend can be proven with Blackberry outbreak in Indonesia. And for a global, more and more people switch to Apple or Google-based mobile phone.

RIM, Apple, and Google in addition to providing a conducive development environment for programmers, also offers great prospects for the programmer mobile phone for business. I honestly did not know about RIM's because I own only occasionally trying to RIM's mainstay product, the Blackberry. But for Apple with the iPhone and Google with its Android, they provide a market application for their mobile phone users download the application.

Special from the application of this market is the programmer can install the application they have made in the application market. Not infrequently the programs that exist in the application market is a paid application. Pay applications are usually adopts micropayment, ie applications are sold at a price below $ 12. Seem small indeed compared to desktop applications, which usually ranges between a minimum of 100 dollars, but it can not be underestimated.

An example is the application of existing iFart in the iPhone, this application is very, very simple, this application provides features for iPhone users to be able to cast a vote "sorry" fart from their mobile phone. iFart I think it was priced at $ 0.99. Since the initial issue, iFart already generate $ 40,000 in two days and now has become one of the top application on the iPhone. Figures are quite amazing is not it? Yet when viewed from the function, you could say is very simple and the price is only one dollar.

What are the key to success iFart application? Personally I think is creativity, the iPhone App Store, and micropayment. A dollar is a small price to many people, so people are easier to buy them. Combined with the iPhone users are quite large and features an interesting application, one dollar if ditotal will become very large if many who bought the application.

This certainly will make mobile application developers interested to join this micropayment business in the field. Unfortunately in Indonesia is currently no full support for the implementation of the micropayment business model in the application of existing market. However, there is nothing wrong if we tried to global markets, the creativity is not a qualified maybe we can hook the global market.

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